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GURPS: Space 2nd Edition
$ 5.27
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Description
At last... the star-spanning sourcebook for GURPS. In the 128 pages of GURPS Space, you'll find:Detailed, scientifically correct rules for creating star systems and planets... either randomly, or to fit a specific campaign.
Descriptions of 21 character types... and new advantages, disadvantages, and skills for a far-future campaign.
Three variant human races - heavy-worlders, light-worlders and Spacers - and guidelines for creating new and different sorts of genetically enhanced humans
Four alien races. Meet the savage near-human Gormelites; the gracefull, aggressive Sparrials; the weird, sex-changing Pachekki; and the powerful half-plant Treefolk.
Science-fiction gadgets, weapons, and medical technology
Starship construction rules from TL8 (just around the corner) to TL15+ (science fantasy)
Quick but detailed abstract ship combat rules - no ship counters, just roleplaying... for a quick determination of fleet damage, individual ship damage, and injury to characters
GURPS Space does not tie your game to a single background. Rather, it is designed for the creative GM who wants to develop his own universe! This book presents a wide variety of choices and background information, to let you recreate your favorite science fiction background - or build your own, from the homeworld out.
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